
01 PROFESSIONAL
MY KNOWLEDGE LEVEL IN STUFF
UNITY
85%
UE4
50%
3DSMAX+VRAY
95%
ADOBE SUITE
85%
SUBSTANCE PAINTER
70%
ZBRUSH
30%
#C
70%
HI
I'M IVAN
MOTTA.
ARCHITECT, 3D ARTIST & GAME DEVELOPER
Technology enthusiast, multifaceted, versitle. Architect with expertise in management of the full project process, since concept drawings to customer service, providers hiring and time schedule, until final delivery.
Game engines user since 2011 for interactive walkthroughs, animations, VR and AR applications. Experienced with HTC Vive, Gear VR, ARCore, and Windows Mixed Reality.
Self-thaught C# and Unity programmer, game designer with many unfinished projects. Released Legally Addicted on itch.io, a game that was finalist at BIG Festival 2018. More info here.
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I can send you a long text (aka cover letter), just drop some words in contact,
and my conservatively formatted resume is below. Please, download it and let me know if it's a match!

02 PORTFOLIO
MY LATEST WORK. SEE MORE >



03 Experience
2013-Today
SENSIN GAMES
Game Developer
Solo game developer since 2013 working with Unity and UE4, lots of prototypes, a futuristic sport games in development for 3 years (trailer and screens in portfolio). Worked on VR experiences for Red Bull and architecture clients, and AR sales app for L’Oréal Brasil. Finalist at the Brazillian Independet Games Festival 2018 with a dungeon-crawler/office/action mashup Legally Addicted.
Website here.
2012-2015
P&G/SRCOM
Architect/Scenographer
Concepts, project, detailing, events assembly and construction monitoring, with clients as International Olympic Committee, ATP, Cisco, Globo, Rio State Government, US Welcome Pavilion and Qatar Olympic Committee. Working directly with Abel Gomes, the most famous scenographer in Brazil.
2010-2011
MCHECON SÃO PAULO
Architect
Designer of exposition booths, events, kiosks, stores, shows and conventions of big and medium size. Duties included clients meeting, research, concepts, 3D and 2D drawings, and construction follow-up.
2015-2018
ID21 EVENT STRATEGY
Architect/3D Artist
Architect, interior designer and 3D artist for events, expositions and civil architecture. Development of commercial and residential projects, including clients such as Jamaica House in Rio 2016, and Match, with World Cup 2018 lounges animations made in UE4.
2011-2012
INSÓLITO HOTEL BÚZIOS
Project Manager
Expansion and renovation projects development, 3D, building supervision, team coordination, time schedules, suppliers and prices inquiry, events coordination and adviser.
2008-2010
FEU
Architect
Facade and volumetric projects, viability and profitability studies of residential, commercial and mixed enterprises for developers and constructors.

CONTACT
Let's work. Let's talk. Let's meet.
I am always online, drop me a line so we can start to make great things together.
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Tel: +55 21 97524-1965